Category: Operations

Information about changes or proposals that affect the way our project operates.

Progress on Updates…

Our network fennec found a few issues in our network stack that need to be resolved. One router ran out of space because debugging was left enabled and another because ntopNG hadn’t been cleared out recently. Some old rules were found from old tenants and SSL certs had expired. I guess things happen when you take a month off from upkeep.

Our team is working to resolve these issues and restore performance back to Ikus and CX routers. So far, the old firewall rules have been removed, a ton of logging data was chunked out and most SSL certs have been brought up to date.

Minecraft and DayZ

Good mornin’,
Our team will be doing some general upkeep on the Minecraft and DayZ game servers around 9PM tonight. Both games will be getting a refresh along with plugin and workshop updates. If you have in game coin on either server, please make sure that you bank your coins as your player character will be reset along with the world in both games.

DayZ has a handful of workshop updates to process and Minecraft will be moving two game version forward to be on the latest stable.

Updates partially done + team changes…

Our team managed to get three server and two routers updated today, so some of the work log has been cleared. Still have three routers to update and a handful of VPS instances.

Side note, due to issues outside of MFN’s control, our project manager has left the project. Starting tomorrow, the PM position will be open for members and VTs to apply for, if they wish to take a go at running the project. If interested, get in contact with Skylar.